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[game tools]
WALKTHROUGHS FREEWARE ADVENTURES
Duty and Beyond
- - - Walkthrough - - -
Walkthrough part 1
Walkthrough part 2
Walkthrough part 3
Walkthrough part 4
Walkthrough part 5
GAME PAGE & DOWNLOAD
Mansion You will automatically read the new note. Go one screen left and use the stairs. Go one screen right and use the right door. Use axe on cupboard. (1, 225) Use the exit which was revealed behind the cupboard, then use ladder. Go three screens left. Read the safe note in your inventory again. Now count the number of yellow, red and black books on the top of the right bookshelf. The first number is 221. Go two screens right. Get the spring from the sofa. (1, 226) Use boards which are located on the floor, next to the boxes. (1, 227) Search the dead body for a magnifying glass. (1, 228) Exit the room and head for the kitchen. Get the kitchen knife which just magically appeared. (1, 229) Go two screens right. Use kitchen knife on comfy chair to get a tiny piece of paper. (1, 230) Use magnifying glass to read the tiny piece of paper. (1, 231) The number 459 is revealed. Add both numbers, 221 and 459. The total is 680. 680 is the safe combination to use. Return to the safe. Use safe and enter the combination 680. (2, 233) Use the safe again to get foreign money. (1, 234) Speak to the safe. Use the word SECURE. (1, 235) You will be transported to London. London Talk to guy in coat and ask to buy a newspaper. Use money on newspaper salesman to get newspaper. (1, 236) Read newspaper to find out about marble head and Moore Street. (1, 237) Talk to guy in coat again, ask him about transportation to Moore Street. He will tell you to call a taxi service using the phone booth. Use phone to call a taxi. (1, 238) Take the taxi to Moore Street. Search the dumpster for a plank. (1, 239) On the wooden fence is a tiny blue pixel. Use it to reveal a torn piece of clothing. (1, 240) Use door on left to enter the fine restaurant. Ask the owner about the murder. (1, 241) Show the torn piece of clothing to the owner. (1, 242) He will tell you the location of a drapery shop, in Lamb Street. Ask the customer about the car. (1, 243) Exit the fine restaurant, then enter the door on the right. You'll find yourself in a jewelry store. Get the shiny object on the floor, which is actually a hairpin. (1, 244) Ask jeweller about murder to find out about Scotland Yard. (1, 245) Use the taxi and head for Lamb Street. Use umbrella on Bess to shelther her from the rain. She will leave after a short conversation. Search the dumpster to acquire an old fish. (1, 246) Use the door on right to enter the bakery. Give money to baker to purchase a loaf of bread. (1, 247) Show the torn piece of clothing to the baker. (1, 248) Exit bakery, then enter the building on the left. Show her the torn piece of clothing. (1, 249) She will deny any knowledge. Ask her about her nervousness. Exit drapery shop. Use old fish on vent. (1, 250) The girl will lock the drapery shop and leave to fetch her father. Use hairpin on locked door. (1, 251) Enter the drapery shop and use the door inside. Use knife on boxes to get a fishing net. (1, 252) Use knife on prisoner to cut the ropes and release him. (2, 254) You will get the tape, rope and number on plate. Exit the drapery shop. Use the taxi and head for Scotland Yard. Ask the beggar to distract the officer. (1, 255) He will request for food. Offer the beggar a loaf of bread to distract the officer. (1, 256) Use plank to knock the officer out. (3, 259) You will get the uniform and flashlight but lose all your money. Use the door to enter Scotland Yard. Use stairs to reach the top floor. Examine paper to get the safe combination, 33456. (1, 260) Enter the number 33456 to open the safe and get a gun. (3, 263) Grab a form from the table when the officer looks away. (1, 264) Use number on plate together with urgent form. (1, 265) Use uniform on door to right to enter the morgue. (1, 266) Examine the body to find a tattoo on hand. (1, 267) Use magnifying glass on body to reveal the word RAIN. Talk to body to reveal a Grim Fandango reference. Exit the morgue and use the stairs to reach the ground floor. Use plate number on officer to find out about the scrapyard. (2, 269) Exit Scotland Yard. Use the taxi and head for the London Scrapyard. Get crowbar from the floor. (1, 270) Use meat on street to distract dog. (1, 271) Use car to search it and find out about Wilson Street. (1, 272) Use the taxi and head for Wilson Street. Talk to bouncer, the password is RAIN. (1, 273) Use the door to enter gambling house. Look at the blue cup. (3, 276) Look at card players for a Cedric and the Revolution reference. Use cards on card player to find out about secret meeting at park. (1, 277) Exit the gambling house. Use the taxi and head for the park. (1, 278) You'll arrive just in time to see a man leave. Use the taxi and follow the man to Wilson Street. (1, 279) Enter the drain. Use the gun on the man quickly. (1, 280) Search the body for a key. (1, 281) Use fishing net on shiny object to get the green gem. (2, 283) Use crowbar to open door. (1, 284) Enter the room. Use flashlight on desk. (1, 285) Use key on drawer to find out about Huhn Manor. (2, 287) Leave the sewers and return to the taxi. Head for Huhn Manor. Climb the plant on the left side of the building. (2, 289) Use the front door to enter the manor. Use the left door. Use the phone to call the police. (2, 291) Return to the main room and use the right door. Use the strange vase to unlock the door upstairs. (1, 292) Return to the main room and head upstairs. Use the door on the right. Get the statue head to teleport back to the mansion. (1, 293)