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[game tools]
WALKTHROUGHS FREEWARE ADVENTURES
Duty and Beyond
- - - Walkthrough - - -
Walkthrough part 1
Walkthrough part 2
Walkthrough part 3
Walkthrough part 4
Walkthrough part 5
GAME PAGE & DOWNLOAD
Mansion Use door on right three times. Talk to suit of armour, and say the word JOUST. Village Watch another cutscene. (3, 103) Enter house and talk to chief. Ask chief about the stone hands. (1, 104) He will give you a quest to slay the goblin just outside the town walls. Use door on right. Search cupboard for piece of blue cloth. (1, 105) Exit chief's house. Get axe on the right side of the building. (1, 106) Talk to merchant, and ask for an apple. Give merchant the trophy in exchange for an apple. (1, 107) Use path on right. Get bucket and rope sitting on top of the well. (2, 109) Enter inn, which is the first building on the left. Look at the blue cup sitting on the top shelf. (3, 112) Talk to barman and ask for an ale. (1, 113) Give ale to shady character. (1, 114) Ask shady character about what he does, then who he works for. Talk to barman and ask for an ale. Give ale to shady character. (1, 115) Ask shady character about who he works for, then the amulet. (1, 116) Ask shady character about the spot, but he won't tell. Talk to barman and ask for an ale. Give ale to shady character. (1, 117) Ask shady character about the spot and learn about the emblem. (1, 118) Talk to barman and ask for another ale. Talk to local and ask about everything, especially telekinesis. (1, 119) Talk to adventurer and ask about mountains and herbs. He will present you with a pickaxe. (1, 120) Ask adventurer about music. (1, 121) Use the stairs on the right. Examine pillow to find a diary and acquire a new quest. (1, 122) Open the cupboard and get the harp. (1, 123) Exit inn, then enter the smaller building. Get hammer. (1, 124) Talk to blacksmith. Ask about weapons and his problems. Exit blacksmith's shop, then use path on right. Get flower, then proceed right to watch a short cutscene. (1, 125) Pull out sign to wizard's place and add it to your inventory. (1, 126) Proceed right, then use door on right to enter wizard's place. Get the pen and paper from the desk. (1, 127) Read books about dragon. (1, 128) Read books about unicorn. (1, 129) Read books about centaurs, then guilds and emblems. (1, 130) Use ladder. Talk to wizard, and ask about spell book. (1, 131) Examine spell book to obtain three scrolls. (1, 132) Climb down the ladder, then proceed two screens left. Go one screen down to the goblin's campfire. Get stick on ground, on the left side of the screen. (1, 133) Use stick on campfire or furnace to create ember (1, 134) Use ember on blue cloth to create the emblem. (1, 135) Proceed one screen right. Use sleeping scroll on rock. (2, 137) Talk to fairy and ask about waterfall. Ask for water, and she will request for her amulet in exchange. (1, 138) Proceed right to the cave entrance. Walk further in and grab a mushroom. (1, 139) Walk further in and search the body for a remote control. (1, 140) Use pickaxe on rock to get a piece of rock from the cave. (1, 141) Return to the waterfall and use axe on weed. (2, 143) Get acorn, and the squirrel will follow you around. (1, 144) Guide the squirrel one screen right, then one screen down. Use the large entrance to meet the unicorn. Give the apple to the unicorn. (1, 145) Use unicorn to acquire the unicorn's hair. (1, 146) Use unicorn's hair on broken harp to fix it. (1, 147) Ask unicorn about the flower. Use acorn on flower, and the squirrel will climb the tree to retrieve it. Piet will automatically do the same to retrieve some nectar. (2, 149) Return to the village and approach the pig just outside the chief's house. Use harp on pig to free Stan from spell. (3, 152) Walk to higher ground on the left. Use sign post on ground. (1, 153) Use hammer on sign. (1, 154) Use rope on sign. (1, 155) Use rope to get rare fruit. (1, 156) Go one screen right and enter the inn. Use mind scroll the local to draw his telekinesis energy. (1, 157) Give harp to adventurer in return for herbs. (1, 158) Leave the inn. Use sleeping scroll on peasant to draw his energy. (2, 160) Use pen and paper on sleeping peasant to compose a love poem. (2, 162) Use flower on love poem. (1, 163) Try to give flower to the girl standing outside the inn. Enter blacksmith's shop. Use door on right to find blacksmith's wife. Give flower and poem to blacksmith's wife. (2, 165) Use door on right. Use metal on blacksmith, and he will forge a sword for you. (1, 166) Exit blacksmith's shop. Go one screen right to the goblin tents. Use herb on sleeping scroll. (2, 168) Use sleeping spell on guard. (2, 170) Enter tent. Get armour. (1, 171) Use sword on goblin warrior. (2, 173) Return to village and talk to chief to get stone hand. (2, 175) Exit chief's house and go one screen right. Use cloth with emblem on hole to put it in. (1, 176) Click on the side of the inn to hide behind the building. Follow the shady character two screens right and watch his actions. (2, 178) Notice that the lever that he presses is disguised as a tree branch. Try pressing the lever. Use umbrella on lever to get the amulet out of the nest. (2, 180) Go to the waterfall. Give amulet to fairy. (1, 181) Use bucket on fairy to get water. (1, 182) Now you have all the ingredients for the last two spells. Use ale on enchant scroll. (1, 183) Use rare fruit on enchant scroll. (1, 184) Use bucket of water on enchant scroll. (1, 185) Use green mushrooms on enchant scroll to create enchant spell. (1, 186) Use remote control on mind scroll. (1, 187) Use roots on mind scroll. (1, 188) Use nectar on mind scroll to create mind control spell. (1, 189) Use enchant spell on armour. (1, 190) Now you're ready to slay the dragon with your sword and armour. Go to the dragon cave. Use armour on the right path to slay the dragon. (2, 192) Get the red gem. (3, 195) Exit the cave and return to the goblin campfire. Use mind control spell on goblin. (2, 197) You will now control the goblin instead of Piet. Go three screens right and enter the castle's dining room. Grab a plate. (1, 198) Go one screen right to enter the kitchen. Talk to the chef and ask for the job of assistant chef. (1, 199) He will request for a mouse from the dungeon. Get the sausage. (1, 200) Open the cupboard for some spices. (1, 201) Go one screen right. Search the garbage bag to get an old cheese. (1, 202) Return to the ladder and go one screen up. Go one screen right and challenge the goblin to a duel. Say that he is weak and ask him about the number of times he has defended his title. Bet that he can't go one round with you. Win the challenge automatically to get a key. (2, 204) Go one screen right to enter the barracks. Use key to open chest on right for a wooden box. (2, 206) Examine wooden box to get a knife. (1, 207) Go two screens left to return to the ladder. Go two screens down to enter the dungeon. Talk to man in the last prison on the right. Ask him for the poison. Use knife on sleeping jailer to get the prison key. (1, 208) Use key on last prison door to acquire poison. (1, 209) Use spices on old cheese to make cheese smell better. (1, 210) Use cheese on wooden box to create a mouse trap. (1, 211) Use box with cheese on mouse hole to catch mouse. (1, 212) Return to kitchen. Give mouse to chef. (1, 213) Put sausage in cauldron. (1, 214) Put poison in cauldron. (1, 215) Use plate on cauldron to get stew. (1, 216) Return to ladder and go two floors up, then go right. Talk to the goblin. Tell the goblin that you're here to serve food. Give stew to goblin leader. (1, 217) Use door on right. You will get the bronze fist automatically. (1, 218) Get the pillow from the bed. (1, 219) Use bronze fist on pillow. (1, 220) Use balcony. Use pillow on trashcan. (3, 223) Exit the throne room, return to the kitchen and head for the trashcan. You will grab the bronze fist automatically. (1, 224) Return to the goblin campfire and use Piet to transport back to the mansion.