-
2D racing
-
3D breakout
-
3D flightsim
-
3D games
-
3D puzzle
-
3D racing
-
3D shooter
-
3D skyroads
-
3D sports
-
Adventure
-
Arcade
-
Board games
-
Bomberman
-
Boulderdash
-
Breakout
-
Card games
-
Crillion
-
DragonBall Z
-
Easter games
-
Educational
-
Fight games
-
Flash games
-
Halloween
-
Jigsaw
-
Kids games
-
Line Up games
-
Loderunner
-
Mahjongg
-
Maze games
-
Moon Landers
-
Pacman
-
Pinball
-
Platform game
-
Pong
-
Puzzle
-
RPG
-
RTS
-
Shoot em up
-
Simulation
-
Skill games
-
Snake
-
Sokoban
-
SONIC
-
Space invaders
-
Space shooter
-
Sports
-
Super Mario
-
Tetris
-
Word games
-
Xmas games
-
[game tools]
WALKTHROUGHS FREEWARE ADVENTURES
Doukutsu Monogatari (Cave story)
- - - Walkthrough - - -
GAME PAGE & DOWNLOAD
Walkthrough part 1
Walkthrough part 2
Walkthrough part 3
Walkthrough part 4
Walkthrough part 5
Walkthrough part 6
Walkthrough part 7
Teleporter ---------- Try and use the teleporter and the big yellow guy will crush you, then you'll get thrown in the clink. Jail No. 1 ---------- Now we have to bust out of jail. Again. Talk to the Mimiga twice then take the secret passage in the water back to the Plantation. Plantation ---------- Don't go up where the red signs are, killer robots will crush you. Instead go back to the Teleporter where you got your arse knocked out. Arthur's Room ------------- Exit to the Mimiga village. Mimiga Village -------------- Get to the Graveyard. Graveyard --------- We can use the Booster to get to that inaccessible door now. Storage ------- Talk to the mushroom. Answer "yes" to his first question. He'll ask you if you want the *Mushroom Badge* for which you should answer "yes". He'll then keep asking if you want it so answer appropriately. Look at it in your inventory. I guess you didn't really need it. Talk to him again and he'll fight you! *Mushroom Badge Info* The mushroom badge you got from the mushroom. It has no real use. To be honest, you don't really need it... Optional Boss: Mushroom ----------------------- He jumps around like a mad Mimiga so shoot him lots of times. When he charges at you he is invincible so leap over him. When he impacts with the wall a lot of rocks will fall from the ceiling. When his health starts to get low he'll jump off the top of the screen and a multiple blue mushrooms will fall down. Shoot them all until you find the boss. The Spur makes this fight a breeze. You win...... Now you get the *my Pignon*. Let's go back to the Plantation. *my Pignon Info* Allegedly, it has the power to restore memories... Plantation ---------- Get the mushroom to Curly. SHe'll remember everything (as well as your name!). Talk to her again to get the *Iron Brace*. Now that that is all done, go to where the door in the ground was, you'll have to jump into the wall and find the secret passage around to it. You will need a password to get in the door. Remember how Sue stuck something in your pocket while you were out of it? Read *Sue's Letter* then open the door. *Iron Brace Info* Your tie to Curly Brace, the only warrior you would trust your back to. Surely you will meet again one day... *Sue's Letter Info* This is Sue I don't believe I ever told you much about all of us. We came to this island from the surface on a research trip. Prof. Booster was on our helicopter, and so was my mother, my brother, various assistants... The Doctor as well. He was there to serve our medical needs, and did so... At least, until he found the Demon Crown... That crown, once the property of the master of this island, grants monstrous magical powers upon its wearer... The Doctor knew this even before coming to the island, which is why he wormed his way into our group in the first place. Once he had the Crown in his possession, no one could stand up to him. We had no choice except to continue our research of the island under his orders. The Doctor seeks to rule the Earth's surface using the island as a base. I think he plans to first attack the surface using the Mimigas as weapons. Anyway, I was able to get away somehow, but I fear the other researchers are already... Now, he's using the unsusepecting Mimigas to cultivate more and more red flowers. Once he is ready to attack, he will drive the Mimigas into a murderous frenzy using the flowers. Using his terrible powers, he will be able to control the raging Mimigas to do his bidding. And that means I, too, will... If you can escape fom the cell, look for the hideout hidden in the plantation. If my mother is yet safe, she'll be there, coming up with a counterplan. Please. Help my mother. The password is "Litigano Motscoud". The letter ends here... Hideout ------- Talk to Momorin and answer "no" to her question. She'll take whatever Booster you have but give you a *Mimiga Mask* as a trade. You will now have to get one of those Sprinklers. The door on the right leads to the Save Point below. Back to the Plantation. *Mimiga Mask info* A Mimiga mask Sue's mother made. It's a bit big... Plantation ---------- You can now talk to all the Mimigas. Remember what imprisoned Mimiga no. 3 says, "Doctor Dumb can go screw himself". Talk to the 2 Mimigas on the far left, next to the *Broken Sprinkler* then go and pick up the sprinkler. Take this around to the Rest Area. *Broken Sprinkler Info* A busted water sprinkler. Rest Area --------- Talk to all the Mimigas, especially the one next to all the working sprinklers. Exchange your broken one for a working *Sprinkler*. Now exit. *Sprinkler Info* It's brand new. ...Perhaps. Plantation ---------- Go back to where Sue's mother is. Hideout ------- Show the Sprinkler to Sue's mother. Now go and talk to Itoh. Plantation ---------- Surely you haven't forgotten where Itoh is? To the right and through the door. Storehouse ---------- Talk to Itoh and get the *Controller*. Exit the room. *Controller Info* Necessary to make a rocket. Pride of Itoh, the cowardly man. Plantation ---------- Yep, back to Sue's mother. Hideout ------- Give the Controller to Sue's mother. Then take a rest in the bed. When you awaken, both Sue's mother and the rocket are gone. Exit the room. Plantation ---------- Itoh and Sue's mother are standing next to the rocket. Talk to both and you'll get your Booster back (but you'll have to give up the Mimiga Mask). Stand on top of the rocket and examine it to blast off. Jump off just before you get to the killer robots and talk to the dog to get a *Life Capsule*. Now let's do one final thing before we take the rocket again. Go to the Teleporter *Life Capsule Info* Max health increased by 5! Teleporter ---------- Use the teleporter to get to Arthur's House. Arthur's House -------------- Exit to the Mimiga Village. Mimiga Village -------------- Now go to the Graveyard. Graveyard --------- Remember the little man? Talk to him and pick him up. Now we have to take him back to his family. You do remember where it is, right? *Little Man Info* Hey! We there yet? Little House ------------ Talk to the little man you took home and he'll offer a trade: your Blade for his fabulous weapon. It's best to have the Bubbler on you since he'll trade you for that instead. If you don't have the Bubbler at this point, going back and getting it won't alter his decision for the trade. The gun that you will get is the *Nemesis*. When you're done here go back to the Plantation. *Nemesis Info* Lightning of the Goddess. For advanced players. For advance players is right since this gun is another one that differs from the rest of your arsenal. It starts out powerful but as it powers up it gets weaker? Strange, strange. Level 1 - a blue and yellow blast. Great range, quite powerful. Level 2 - a small green blast. Not that much weaker. Level 3 - ducklings. Yes, ducklings. Weedy power, stay away. Plantation ---------- Now take the rocket to to get to the top of the stage. You will need to use the Save Point here in case you are unhappy with how you do the next area. Take a deep breathe and enter the door. Last Cave/Last Cave (Hidden) ---------------------------- Depending on previous events (whether you completed the conditions for the secret stage) this area will be vastly different. If you skipped all the stuff that lets you get to the secret stage then this area shouldn't pose much difficulty, but if you are able to get to the secret stage then think of this as a taster. All your weapons drop to level 1! There's a lot of nasty spikes all over the place! And there's lots of red stuff that will damage you. I hope you're good with the Booster v2.0. You'll find that the Spur is infinitely useful here. There is also a boss here. Optional Boss: Red Clay Figure ------------------------------ Red Clay Figure attacks like the Orange Clay Figures at the Plantation in that he'll throw his arms at you. Problem is he throws three of them one after the other. All you really have to do is dodge around the area shooting him whenever you can (you guessed it, the Spur works wonders here) until he is dead. When he is dead he'll leave a chest behind with a *Clay Figure Medal*. Continue through this tough cave. In the last dash to the exit look out for the killer robots in the ceiling. *Clay Figure Medal Info* Small and profoundly heavy. It has no use. Balcony ------- Daylight. This area is similar to the Outer Wall in looks and sound so it automatically becomes my second favourite area. Go to the right, the Doctor has already begun feeding the Mimigas the red flowers. Put them down for good and continue on past the helicopter into the building. Prefab Building --------------- You will definitely need the Save Point in here. Rest too whilst you're at it. Read the bookcase to learn of the island's interior. Does that somehow hint at an unexplored area? Leave the room. Balcony ------- Right we must go. Bump into an old friend and use the same tactics as you did on him before. When you get to the entrance to the right go upwards first and you'll come across some much needed capsules that contain power-up triangles. That's all, folks! Drop down and go through the entrance. Throne Room ----------- Now before you go all the way to the right make sure that you are fully prepared since you will have to fight 3 bosses without any breaks in between. First up is Misery who has finally begun to take you seriously. Boss #14: Misery ---------------- Time to lay the smack-down on Misery. But she's just not going to float there and let you hit her (though that would be nice) so she attacks you by - Shooting lots of circular projectiles at you (cannot be destroyed) - Encircling herself with options (blocks your shots, cannot be destroyed) - Summoning large blocks out of thin air to crush you - Shooting three black globes that fire when you pass underneath them - Teleportation Whenever she flashes it she will attack, usually starting off with the circular projectiles. When you cause her some damage she'll start to summon her options which turn into bats when she teleports. Kill these for power-ups and such. Start by shooting her with missiles but don't use all of them up, you'll need a few for the upcoming fights. Switch to the Machine Gun or the Snake. When she is down to about 1/4 of her health bar she summons 4 options now insetad of 2. Use the block jutting out of the wall to the left if you want to attack her but walking underneathe is a better bet for damage. After a short fight she'll pack it in and sod off. Again the Spur comes in real handy here. Defeated Misery! Follow your new pathway upwards. The King's Table ---------------- All the Mimigas are locked in cages. It's time to finally confront the Doctor and put a stop to him once and for all. Boss #15: The Doctor -------------------- Time for some major arse-kicking. Just shoot him and step in between the spiralling shots or jump over them if they are low enough. He'll teleport around the place followed by the red jewel so try to guess where he might appear (it's not hard). When he jumps into the air he'll shoot out lots of red projectiles which bounce around a lot. Avoiding them is easy. And whatever you do, don't touch the red jewel. He's actually a big pussy, beating him ain't hard at all. He then starts to freak out and mutates into some Mr. Hyde-style creature. Instead of teleporting he jumps around the place so back up as you shoot him or run underneathe him. Oh wait, he still teleports, but not as much as the previous form. When he charges he can't be hurt, but you can so move back or jump over him. He also likes to shoot lots of bats at you so kill them since they are very annoying. And like in his first form don't touch the jewel. The Spur makes both these fights easy as pie. Defeated the Doctor! We've only destroyed the mastermind so all that's left is to smash the island out of the sky. Ascend once again. Black Space ----------- This is it, the final confrontation. Look at the Core just sitting there, this should be a walk in the park. But Misery just had to get involved. She tries to cut you a deal, even using Sue as a bargaining tool. But before she can even think of doing anything the Doctor shows up! What, he isn't dead yet? The Doctor mutates both Misery and Sue into hideous weapons! And then he takes over the Core itself! Time to break out some bargaining tools of our own. Final Boss: Undead Core ----------------------- Dealing with the Undead Core would be enough but we also have to contend with two mutatnt freaks. Kill them quickly starting with Sue then Misery. Then concentrate on the boss. He can only be damaged when his face glows orange. When it looks like a skull it will drop bombs on the ground and the ceiling which will travel in the direction you are. Stay on the smaller floating bodies or the platform to the left and fire at him. When it looks like he's smiling he'll shoot small helicle projectiles at you. These are quite easy to dodge between. When he has lost almost all of his life his mouth will open and he'll shoot three large projectiles straight forwards. When you see him charge up get out of the way. He will also be atacking you with grenades whilst he does this. Pound him with missiles. Or use the ever-handy, super damaging Spur. You can even kill the Undead Core before taking out his helpers. Now RUN FOR YOUR LIFE!!! Dodge the falling masonry, keep running. If you have qualified for the secret stage then the door to the Prefab Building will be open. But if you go in here then you won't be able to get back out. If you decided not to go to the secret stage or can't then keep running and jump off the island. What! You crazy?! Just do it.