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Santasm 2 |
1 |
2006 |
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Freeware |
Xmas games |
Platform game |
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by: Glen Forrester (Radix) |
HOME |
79 % |
Windows (DirectX 9c) |
English |
Tested on winXP: runs fine |
last updated: 20-04-09 |
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Santasm 2 | |
English:
Platformer where you can customize main hero
COURSE SELECTION:
Before storming Castle Claus you'll have to plot out your course of attack. You can pick three of five levels to play in any order.
TOY BUILDING:
Before outsourcing the job to elves, Santa used to make toys himself. This comes in handy. Before starting a level you can select any two parts to combine into a new toy, provided you have enough tokens. If your toy gets destroyed, you'll be able to continue so long as you have enough tokens to build a new one.
Three coloured boxes below the toy parts indicate what attributes your toy will have when made (whether it's tough, quick, or can fly or hover; whether it attacks with sparks, baubles, chakrams or beams, and how much it weighs).
GAMEPLAY:
Run around with the arrow keys, jump with SHIFT and attack with CTRL.
Gamepads/joysticks should also work though I haven't tested them.
Your goal is to reach the pole at the end of the level. Defeating enemies will score you tokens, hearts or stars. Hearts refill
energy and stars increase your weapon power. Both stars and hearts count as tokens if you don't need them.
This game was an entry of the Caiman Easter contest 2006
Reviewed/judged by dArt, by Trek and by SnipeZ |
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Click here to see the statistics of this game
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